Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h |
Include |
#include "Animation/AnimSet.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimSet.cpp |
bool CanPlayOnSkeletalMesh
(
USkeletalMesh * SkelMesh
) const
See if we can play sequences from this AnimSet on the provided USkeletalMesh. Returns true if there is a bone in SkelMesh for every track in the AnimSet, or there is a track of animation for every bone of the SkelMesh.
true if animation set can play on supplied USkeletalMesh, false if not.
Parameter |
Description |
---|---|
SkelMesh |
USkeletalMesh to compare the AnimSet against. |