Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h |
Include |
#include "Animation/AnimSet.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimSet.cpp |
static void ClearAllAnimSetLinkupCaches()
Util that finds all AnimSets and flushes their LinkupCache, then calls InitAnimTree on all SkeletalMeshComponents.