Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h |
Include |
#include "Animation/AnimSet.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimSet.cpp |
float GetSkeletalMeshMatchRatio
(
USkeletalMesh * SkelMesh
) const
Get Ratio of how much that mesh fits that animation set