Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimSingleNodeInstance.h |
Include |
#include "Animation/AnimSingleNodeInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstance.cpp |
void UpdateMontageWeightForTimeSkip
(
float TimeDifference
)
Updates montage weights based on a jump in time (as this wont be handled by SetPosition)