UAnimationAsset * ParentAsset
Parent asset is used for AnimMontage when it derives all settings but remap animation asset. For example, you can just use all parent's setting for the montage, but only remap assets This isn't magic bullet unfortunately and it is consistent effort of keeping the data synced with parent If you add new property, please make sure those property has to be copied for children. If it does, please add the copy in the function RefreshParentAssetData We'd like to extend this feature to BlendSpace in the future Parent Asset, if set, you won't be able to edit any data in here but just mapping table
During cooking, this data will be used to bake out to normal asset