| UBlendSpaceBase::GetRawSamplesFromBlendInput()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace1D.h |
Include |
#include "Animation/BlendSpace1D.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/BlendSpace1D.cpp |
virtual void GetRawSamplesFromBlendInput
(
const FVector & BlendInput,
TArray< FGridBlendSample, TInlineAllocator< 4 > > & OutBlendSamples
) const
Get Grid Samples from BlendInput, From Input, it will populate OutGridSamples with the closest grid points.
Parameter |
Description |
---|---|
BlendInput |
BlendInput X, Y, Z corresponds to BlendParameters[0], [1], [2] |
OutBlendSamples |
Populated with the samples nearest the BlendInput |