| IInterpolationIndexProvider::GetPerBoneInterpolationIndex()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h |
Include |
#include "Animation/BlendSpaceBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp |
virtual int32 GetPerBoneInterpolationIndex
(
int32 BoneIndex,
const FBoneContainer & RequiredBones
) const
Get PerBoneInterpolationIndex for the input BoneIndex If nothing found, return INDEX_NONE