Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h |
Include |
#include "Animation/BlendSpaceBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp |
void InitializeFilter
(
FBlendFilter * Filter
) const
Initialize BlendSpace for runtime. It needs certain data to be reinitialized per instsance