UNodeMappingContainer::GetTargetToSourceMappingTable

Get reverse node mapping table { target, source }

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingContainer.h

Include

#include "Animation/NodeMappingContainer.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingContainer.cpp

Syntax

void GetTargetToSourceMappingTable
(
    TMap< FName, FName > & OutMappingTable
) const

Remarks

Get reverse node mapping table { target, source }

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