Deprecated
Use GetBaseAnimationPose with other signature
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h |
Include |
#include "Animation/PoseAsset.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp |
void GetBaseAnimationPose
(
struct FAnimationPoseData & OutAnimationPoseData
) const