References
Module
Engine
Header
/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h
Include
#include "Animation/Skeleton.h"
Source
/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp
Syntax
bool AddNewVirtualBone( const FName SourceBoneName, const FName TargetBoneName, FName & NewVirtualBoneName)