CurveNameTag

Asset registry information for animation curves.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h

Include

#include "Animation/Skeleton.h"

Syntax

static const FName CurveNameTag = FName(TEXT("CurveNameList"));

Remarks

Asset registry information for animation curves.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss