USkeleton::GetRawAnimationTrackIndex

Get Track index of InAnimSeq for the BoneTreeIndex of BoneTree this is slow, and it's not supposed to be used heavily

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h

Include

#include "Animation/Skeleton.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp

Syntax

int32 GetRawAnimationTrackIndex
(
    const int32 InSkeletonBoneIndex,
    const UAnimSequence * InAnimSeq
)

Remarks

Get Track index of InAnimSeq for the BoneTreeIndex of BoneTree this is slow, and it's not supposed to be used heavily

Returns

Index of Track of Animation Sequence

Parameters

Parameter

Description

InBoneTreeIdx

BoneTree Index

InAnimSeq

Animation Sequence to get track index for

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