Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include |
#include "Animation/Skeleton.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
int32 GetRawAnimationTrackIndex
(
const int32 InSkeletonBoneIndex,
const UAnimSequence * InAnimSeq
)
Get Track index of InAnimSeq for the BoneTreeIndex of BoneTree this is slow, and it's not supposed to be used heavily
Index of Track of Animation Sequence
Parameter |
Description |
---|---|
InBoneTreeIdx |
BoneTree Index |
InAnimSeq |
Animation Sequence to get track index for |