Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include |
#include "Animation/Skeleton.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
FName GetRetargetSourceForMesh
(
USkeletalMesh * InMesh
) const
Find a retarget source for a particular skel mesh.
NAME_None if a retarget source was not found, or a valid name if it was
Parameter |
Description |
---|---|
InMesh |
The skeletal mesh to find a source for |