Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include |
#include "Animation/Skeleton.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
int32 GetSkeletonBoneIndexFromMeshBoneIndex
(
const USkeletalMesh * InSkelMesh,
const int32 MeshBoneIndex
)
Get Bone Tree Index from Reference Bone Index
Index of BoneTree Index
Parameter |
Description |
---|---|
InSkelMesh |
SkeletalMesh for the ref bone idx |
InRefBoneIdx |
Reference Bone Index to look for - index of USkeletalMesh.RefSkeleton |