USkeleton::IsCompatible

Check if this skeleton may be used with other skeleton

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h

Include

#include "Animation/Skeleton.h"

Syntax

bool IsCompatible
(
    USkeleton const * InSkeleton
) const

Remarks

Check if this skeleton may be used with other skeleton

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