Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include |
#include "Animation/Skeleton.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
void VerifySmartName
(
const FName & ContainerName,
FSmartName & InOutSmartName
)
Make sure the smart name has valid UID and so on