ApplyViewModeOverrides

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp

Syntax

void ApplyViewModeOverrides
(
    int32 ViewIndex,
    const FEngineShowFlags & EngineShowFlags,
    ERHIFeatureLevel::Type FeatureLevel,
    const FPrimitiveSceneProxy * PrimitiveSceneProxy,
    bool bSelected,
    struct FMeshBatch & Mesh,
    FMeshElementCollector & Collector
)

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