| FActorComponentInstanceData
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFogComponent.h |
Include |
#include "Atmosphere/AtmosphericFogComponent.h" |
struct FAtmospherePrecomputeInstanceData : public FSceneComponentInstanceData
Used to create fogging effects such as clouds.Used to store data during RerunConstructionScripts
Name | Description | ||
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InscatterData |
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IrradianceData |
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PrecomputeParameter |
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TransmittanceData |
Name | Description | |
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FAtmospherePrecomputeInstanceData() |
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FAtmospherePrecomputeInstanceData ( |
Name | Description | |
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~FAtmospherePrecomputeInstanceData() |
Name | Description | ||
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ApplyToComponent ( |
Applies this component instance data to the supplied component |
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ContainsData() |
Determines if any instance data was actually saved. |