BuildConeVerts

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp

Syntax

void BuildConeVerts
(
    float Angle1,
    float Angle2,
    float Scale,
    float XOffset,
    uint32 NumSides,
    TArray< FDynamicMeshVertex > & OutVerts,
    TArray< uint32 > & OutIndices
)

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