APlayerCameraManager::AddCameraModifierToList

Internal. Places the given modifier in the ModifierList at the appropriate priority.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h

Include

#include "Camera/PlayerCameraManager.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp

Syntax

virtual bool AddCameraModifierToList
(
    UCameraModifier * NewModifier
)

Remarks

  1. Places the given modifier in the ModifierList at the appropriate priority.

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