Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include |
#include "Camera/PlayerCameraManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual bool AddCameraModifierToList
(
UCameraModifier * NewModifier
)
Places the given modifier in the ModifierList at the appropriate priority.