Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include |
#include "Camera/PlayerCameraManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual void StopCameraAnimInst
(
class UCameraAnimInst * AnimInst,
bool bImmediate
)
Stops the given CameraAnimInst from playing. The given pointer should be considered invalid after this.
Parameter |
Description |
---|---|
bImmediate |
True to stop it right now and ignore blend out, false to let it blend out as indicated. |