ECameraShakeUpdateResultFlags

Flags that camera shakes can return to change base-class behaviour.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h

Include

#include "Camera/CameraShakeBase.h"

Syntax

enum ECameraShakeUpdateResultFlags
{
    ApplyAsAbsolute      = 1 << 0,
    SkipAutoScale        = 1 << 1,
    SkipAutoPlaySpace    = 1 << 2,
    Default              = 0,
}

Values

Name

Description

ApplyAsAbsolute

Apply the result location, rotation, and field of view as absolute values, instead of additive values.

SkipAutoScale

Do not apply scaling (dynamic scale, blending weight, shake scale), meaning that this will be done in the sub-class.

SkipAutoPlaySpace

Do not re-orient the result based on the play-space. Implied when ApplyAsAbsolute is set.

Default

Default flags: the sub-class is returning local, additive offsets, and lets the base class take care of the rest.

Remarks

Flags that camera shakes can return to change base-class behaviour.

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