UCameraComponent::AddExtraPostProcessBlend

Stores a given PP and weight to be later applied when the final PP is computed.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraComponent.h

Include

#include "Camera/CameraComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Camera/CameraComponent.cpp

Syntax

void AddExtraPostProcessBlend
(
    FPostProcessSettings const & PPSettings,
    float PPBlendWeight
)

Remarks

Stores a given PP and weight to be later applied when the final PP is computed. Used for things like in-editor camera animation preview.

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