UCameraModifier_CameraShake::SaveShakeInExpiredPoolIfPossible

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier_CameraShake.h

Include

#include "Camera/CameraModifier_CameraShake.h"

Source

/Engine/Source/Runtime/Engine/Private/Camera/CameraModifier_CameraShake.cpp

Syntax

void SaveShakeInExpiredPoolIfPossible
(
    const FActiveCameraShakeInfo & ShakeInfo
)

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