UCameraShakeBase::GetUserPlaySpaceMatrix

Returns the current play space matrix.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h

Include

#include "Camera/CameraShakeBase.h"

Syntax

const FMatrix & GetUserPlaySpaceMatrix() const

Remarks

Returns the current play space matrix. The value is irrelevant if the shake isn't active, or if its play space isn't UserDefined.

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