Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h |
Include |
#include "Camera/CameraShakeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Camera/CameraShakeBase.cpp |
void ScrubAndApplyCameraShake
(
float AbsoluteTime,
float Alpha,
FMinimalViewInfo & InOutPOV
)
Scrubs this camera shake to the given time and applies its effect to the given view