Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h |
Include |
#include "Camera/CameraShakeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Camera/CameraShakeBase.cpp |
void StartShake
(
APlayerCameraManager * Camera,
float Scale,
ECameraShakePlaySpace InPlaySpace,
FRotator UserPlaySpaceRot
)
Starts this camera shake with the given parameters