EBoneSpaces::Type

Values for specifying bone space.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Syntax

namespace EBoneSpaces
{
    enum Type
    {
        WorldSpace,
        ComponentSpace,
    }
}

Values

Name

Description

WorldSpace

Set absolute position of bone in world space.

ComponentSpace

Set position of bone in components reference frame.

Remarks

Values for specifying bone space.

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