Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
Include |
#include "Components/SkinnedMeshComponent.h" |
namespace EBoneSpaces
{
enum Type
{
WorldSpace,
ComponentSpace,
}
}
Name |
Description |
---|---|
WorldSpace |
Set absolute position of bone in world space. |
ComponentSpace |
Set position of bone in components reference frame. |
Values for specifying bone space.