Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
Include |
#include "Components/SkinnedMeshComponent.h" |
enum EPhysBodyOp
{
PBO_None,
PBO_Term,
PBO_MAX,
}
Name |
Description |
---|---|
PBO_None |
Don't do anything. |
PBO_Term |
Terminate - if you terminate, you won't be able to re-init when unhidden. |
PBO_MAX |
PhysicsBody options when bone is hidden