EReflectionSourceType

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ReflectionCaptureComponent.h

Include

#include "Components/ReflectionCaptureComponent.h"

Syntax

enum EReflectionSourceType
{
    CapturedScene,
    SpecifiedCubemap,
}

Values

Name

Description

CapturedScene

Construct the reflection source from the captured scene

SpecifiedCubemap

Construct the reflection source from the specified cubemap.

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