Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h |
Include |
#include "Components/SkyLightComponent.h" |
enum ESkyLightSourceType
{
SLS_CapturedScene,
SLS_SpecifiedCubemap,
SLS_MAX,
}
Name |
Description |
---|---|
SLS_CapturedScene |
Construct the sky light from the captured scene, anything further than SkyDistanceThreshold from the sky light position will be included. |
SLS_SpecifiedCubemap |
Construct the sky light from the specified cubemap. |
SLS_MAX |