Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
Include |
#include "Components/AudioComponent.h" |
struct FAudioComponentParam
Struct used for storing one per-instance named parameter for this AudioComponent. Certain nodes in the SoundCue may reference parameters by name so they can be adjusted per-instance.
Name | Description | ||
---|---|---|---|
|
BoolParam |
Value of the parameter when used as a boolean. |
|
|
float |
FloatParam |
Value of the parameter when used as a float. |
|
IntParam |
Value of the parameter when used as an integer. |
|
|
ParamName |
Name of the parameter. |
|
|
USoundWave *... |
SoundWaveParam |
Value of the parameter when used as a sound wave. |
Name | Description | |
---|---|---|
|
FAudioComponentParam() |
|
|
FAudioComponentParam ( |