EUpdateCommandType

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Syntax

enum EUpdateCommandType
{
    Add,
    Update,
    Hide,
    EditorData,
    LightmapData,
    CustomData,
}

Values

Name

Description

Add

Update

Hide

EditorData

LightmapData

CustomData

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