| FPrimitiveSceneProxy
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h |
Include |
#include "Components/LineBatchComponent.h" |
class FLineBatcherSceneProxy : public FPrimitiveSceneProxy
Represents a LineBatchComponent to the scene manager.
Name | Description | |
---|---|---|
|
FLineBatcherSceneProxy ( |
Name | Description | ||
---|---|---|---|
|
GetAllocatedSize() |
Name | Description | ||
---|---|---|---|
|
GetDynamicMeshElements ( |
Gathers the primitive's dynamic mesh elements. |
|
|
GetMemoryFootprint() |
Every derived class should override these functions |
|
|
GetTypeHash() |
Return a type (or subtype) specific hash for sorting purposes |
|
|
FPrimitiveVi... |
GetViewRelevance ( |
Returns a struct that describes to the renderer when to draw this proxy. |