Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/MaterialBillboardComponent.h |
Include |
#include "Components/MaterialBillboardComponent.h" |
struct FMaterialSpriteElement
Name | Description | ||
---|---|---|---|
|
float |
BaseSizeX |
The base width of the sprite, multiplied with the DistanceToSizeCurve. |
|
float |
BaseSizeY |
The base height of the sprite, multiplied with the DistanceToSizeCurve. |
|
uint32: 1 |
bSizeIsInScreenSpace |
Whether the size is defined in screen-space or world-space. |
|
UCurveFloat ... |
DistanceToOpacityCurve |
A curve that maps distance on the X axis to the sprite opacity on the Y axis. |
|
UCurveFloat ... |
DistanceToSizeCurve |
A curve that maps distance on the X axis to the sprite size on the Y axis. |
|
Material |
The material that the sprite is rendered with. |
Name | Description | |
---|---|---|
|
FMaterialSpriteElement() |