FPreCulledStaticMeshSection
Module
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Engine
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Header
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/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h
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Include
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#include "Components/StaticMeshComponent.h"
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struct FPreCulledStaticMeshSection
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uint32
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FirstIndex
|
Range of vertices and indices used when rendering this section.
|
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uint32
|
NumTriangles
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