FRegisterComponentContext

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Syntax

class FRegisterComponentContext

Constructors

Name Description

Public function

FRegisterComponentContext

(
    UWorld* InWorld
)

Functions

Name Description

Public function

void

 

AddPrimitive

(
    UPrimitiveComponent* Primitive...
)

Public function

void

 

Process()

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