Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
enum EOverlapState
{
eUseParent,
eUnknown,
eIncludesOverlaps,
eForceUpdate,
}
Name |
Description |
---|---|
eUseParent |
|
eUnknown |
|
eIncludesOverlaps |
|
eForceUpdate |