Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
bool HasMoved
(
EHasMovedTransformOption CheckTransform
) const
Returns whether movement has occurred at all during this scope, optionally checking if the transform is different (since changing scale does not go through a move). RevertMove() sets this back to false.