Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
bool SetWorldLocationAndRotation
(
FVector NewLocation,
const FQuat & NewQuat,
bool bNoPhysics,
ETeleportType Teleport
)