FStaticMeshComponentInstanceData::AddVertexColorData

Add vertex color data for a specified LOD before RerunConstructionScripts is called

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h

Include

#include "Components/StaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp

Syntax

void AddVertexColorData
(
    const struct FStaticMeshComponentLODInfo & LODInfo,
    uint32 LODIndex
)

Remarks

Add vertex color data for a specified LOD before RerunConstructionScripts is called

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