Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
CURRENT_FILE_ID___LINE___DELEGATE FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE
(
FWeakObjectPtr,
FComponentHitSignature_MCSignature,
FComponentHitSignature_DelegateWrapper,
FUNC_CONCAT(FUNC_CONCAT(UPrimitiveComponent *InParam1, AActor *InParam2, UPrimitiveComponent *InParam3, FVector InParam4, const FHitResult &InParam5)),
FUNC_CONCAT(FUNC_CONCAT(*this, InParam1, InParam2, InParam3, InParam4, InParam5)),
void,
UPrimitiveComponent *,
AActor *,
UPrimitiveComponent *,
FVector,
const FHitResult &
)
Delegate for notification of blocking collision against a specific component. NormalImpulse will be filled in for physics-simulating bodies, but will be zero for swept-component blocking collisions.