UActorComponent::AllowReregistration

Check whether the component class allows reregistration during ReregisterAllComponents

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Syntax

bool AllowReregistration() const

Remarks

Check whether the component class allows reregistration during ReregisterAllComponents

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