UActorComponent::GetEditorPreviewInfo

Supplies the editor with a view specific to this component (think a view from a camera components POV, a render, etc.).

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Syntax

virtual bool GetEditorPreviewInfo
(
    float DeltaTime,
    FMinimalViewInfo & ViewOut
)

Remarks

Supplies the editor with a view specific to this component (think a view from a camera components POV, a render, etc.). Used for PIP preview windows.

Returns

True if the component overrides this, and fills out the view info output.

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