UActorComponent::GetOwner

Follow the Outer chain to get the [AActor](API\Runtime\Engine\GameFramework\AActor) that 'Owns' this component

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Syntax

AActor * GetOwner() const

Remarks

Follow the Outer chain to get the AActor that 'Owns' this component

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