UActorComponent::HasBegunPlay

Indicates that BeginPlay has been called, but EndPlay has not yet

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Syntax

bool HasBegunPlay() const

Remarks

Indicates that BeginPlay has been called, but EndPlay has not yet

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