UActorComponent::InvalidateLightingCacheDetailed
Called when this actor component has moved, allowing it to discard statically cached lighting information.
| UActorComponent::InvalidateLightingCacheDetailed()
|
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h
|
Include
|
#include "Components/ActorComponent.h"
|
virtual void InvalidateLightingCacheDetailed
(
bool bInvalidateBuildEnqueuedLighting,
bool bTranslationOnly
)
Called when this actor component has moved, allowing it to discard statically cached lighting information.
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