UActorComponent::IsOwnerSelected

Returns whether the component's owner is selected in the editor

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp

Syntax

bool IsOwnerSelected() const

Remarks

Returns whether the component's owner is selected in the editor

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