UActorComponent::MarkAsEditorOnlySubobject

Called during component creation to mark this component as editor only

Windows
MacOS
Linux

Override Hierarchy

UObject::MarkAsEditorOnlySubobject()

UActorComponent::MarkAsEditorOnlySubobject()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Syntax

virtual void MarkAsEditorOnlySubobject()

Remarks

Called during component creation to mark this component as editor only

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